CGRect myRect = [myView bounds];
UIGraphicsBeginImageContext(myRect.size);
CGContextRef ctx = UIGraphicsGetCurrentContext();
[[UIColor blackColor] set];
CGContextFillRect(ctx, myRect);
[myView.layer renderInContext:ctx];
UIImage *image1 = UIGraphicsGetImageFromCurrentImageContext();
// Replace the following line with code that emails the image
UIImageWriteToSavedPhotosAlbum(image1, nil, nil, nil);
UIGraphicsEndImageContext();
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